When dark and evil entities set their sights on the world of man they send forth wicked and powerful individuals to herald their coming. Usually heralds are twisted priests or cultists devoted to a single dark entity which grants them formidable power. Heralds wear very little armor and have little in the way of health but still prefer upclose melee combat, relying on their skills and gifts to see them to victory.
When a herald choses their devotion it is to the following entities.
ALL Abilities available for Herald class. Lv Abilities 1: swim miscellaneous bludgeon spears two handers long blades short blades armor cure critical cure light cure serious cause wounds cure wounds 2: continual light 3: detect magic refresh turn undead 4: create water cure blindness detect evil detect good 5: scrolls 6: wands detect poison 7: detect hidden infravision 8: staves 9: cure poison earthquake 10: detect invis 11: create food 12: poison 15: know alignment 16: create spring harm 17: fly 18: dispel evil locate object remove curse 19: identify 20: haste 21: protection from light 22: cure disease preserve 23: dispel good create buffet 24: heal 28: remove silence 30: devote 32: second attack share pain 34: infernal healing 35: dread visage 36: cry of havoc 37: contract of protection 38: infuse weapons 40: demonic leech 42: arcane abatement 44: demonic supplification 45: helltouch 47: confer essence 50: third attack 52: shadow cloak 55: enhanced two-hand 58: blood attunement 60: desecrating essence